Tip:Type Oculus in the Windows Start search menu to locate the application. Tip:Type SteamVR in the Windows Start search menu to locate the application or run it from within the Steam client. Start the SteamVR or Oculus Home application. To start and use Modo VR with an HMD, do the following: 1. Note:For all HMDs, please make sure the installation is working correctly in the SteamVR or Oculus Home applications before trying to use Modo VR. Once installed and running, click Settings > General and enable Unknown Sources. This requires the Oculus Home system to be setup and installed on your system. Modo VR can use the Oculus Home system to talk with your Oculus HMD. For more information, see SteamVR Support. This requires Steam to be setup and installed on your system, using a Steam account. Modo VR can use the SteamVR (or OpenVR) system to talk with your supported HMD. NVIDIA GeForce 1080 or Quadro M6000 Graphics card SteamVR.If any issues for any machine configurations are found, please direct questions to the Foundry’s Public Modo forum. Other machine specifications are possible but the above has been officially tested for the Modo VR.Īlternate hardware options have been tried and should work, including AMD graphics cards. HTC Vive or Oculus Rift HMD with Oculus Touch controllers Mac.NVIDIA GeForce 1080 or Quadro M6000 Graphics card.Intel i7 or Xeon, 3.5 GHz or higher CPU.The following machine specifications are recommended: Windows Modo VR is supported on Windows, Mac, and Linux. There is a much higher minimum machine specification required than is needed to run the default installation of Modo. VR is a performance demanding operation when done correctly. Modo VR is ideal for 3D content creators preparing data VR and AR experiences, and also provides accurate scale and context for designers developing items for real-world construction. Reviewing content in VR directly via Modo greatly reduces time needed to switch applications, and greatly improves the overall immersion and connection an artist has with an object’s scale and perspective. Modo VR is built on the Modo Advanced Viewport technology, using a VR headset to let you model in real life scale and perspective. Modo VR allows first person manipulation of layout, annotations, playback, and review directly in Modo in VR.
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